using vnxbqy.UI; using System; using System.Collections.Generic; using UnityEngine.UI; using System.Collections; public class investCell : ILBehaviour { Image Img_Got; Image Img_UnReach; Button Btn_Goto; Button Btn_Get; List items = new List(); Text info; protected override void Awake() { Img_Got = proxy.GetWidgtEx("Img_Got"); Img_UnReach = proxy.GetWidgtEx("Img_UnReach"); Btn_Goto = proxy.GetWidgtEx