//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, June 11, 2019 //-------------------------------------------------------- using UnityEngine.UI; using System.Collections.Generic; using vnxbqy.UI; using UnityEngine; using System; public class FuncSysPrivilegeWin : ILWindow { Button m_Close; Text aciveinfo; Button Active; Image activeImage; Button ActiveAll; ScrollerController tabScroller; ScrollerController ScrollerAward; RectTransform SevenGameObject; RectTransform NormalGameObject; Text count; Button DiscountBuy; Button Buy; Toggle Toggle1; Toggle Toggle3; Toggle Toggle15; Text Money; Text moneyOnSale; TextEx orgPrice; VipModel vipModel { get { return ModelCenter.Instance.GetModelEx(); } } FuncSysPrivilegeModel model = FuncSysPrivilegeModel.Instance; #region Built-in protected override void BindController() { m_Close = proxy.GetWidgtEx