//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, April 23, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class DungeonBossMissionHintWin : Window { public static string s_Content; [SerializeField] private Text m_TxtContent; private float m_Time; #region Built-in protected override void BindController() { } protected override void AddListeners() { } protected override void OnPreOpen() { m_Time = Time.realtimeSinceStartup; m_TxtContent.text = s_Content; } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion protected override void LateUpdate() { base.LateUpdate(); if (Time.realtimeSinceStartup - m_Time > 3) { WindowCenter.Instance.Close(); } } } }