using vnxbqy.UI; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace EnhancedUI.EnhancedScroller { public class FairyMemberCell : ScrollerUI { FairyModel m_Model; FairyModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel()); } } KingFairyModel m_KingFairyModel; KingFairyModel kingFairyModel { get { return m_KingFairyModel ?? (m_KingFairyModel = ModelCenter.Instance.GetModel()); } } [SerializeField] Text m_NameTxt; [SerializeField] Text m_LvTxt; [SerializeField] Text m_DutyTxt; [SerializeField] Text m_TimeTxt; [SerializeField] Text m_ContributeTxt; [SerializeField] Image m_RealmImg; [SerializeField] Button m_AllotBtn; public override void Refresh(CellView cell) { int index = cell.index; if (index < 0 || index >= model.sortFairyMembers.Count) { return; } var fairyMember = model.sortFairyMembers[index]; if (fairyMember == null) { return; } m_NameTxt.text = fairyMember.Name; m_NameTxt.color = UIHelper.GetUIColor(fairyMember.PlayerID == PlayerDatas.Instance.PlayerId ? TextColType.Green : TextColType.NavyBrown, true); int realmLv = fairyMember.OfficialRank; if (realmLv > 0 && RealmConfig.Has(realmLv)) { var realmConfig = RealmConfig.Get(realmLv); m_RealmImg.SetActive(true); m_RealmImg.SetSprite(realmConfig.Img); } else { m_RealmImg.SetActive(false); } m_LvTxt.text = fairyMember.LV.ToString(); m_DutyTxt.text = Language.Get(string.Format("L102{0}", fairyMember.FamilyLV + 1)); m_ContributeTxt.text = fairyMember.FamilyActiveValue.ToString(); if (fairyMember.Exattr2 == 0) { m_TimeTxt.text = Language.Get("L1025"); } else if (fairyMember.Exattr2 == 1) { m_TimeTxt.text = Language.Get("L1140"); } else { m_TimeTxt.text = UIHelper.GetFadeTime(fairyMember.Exattr2) + Language.Get("L1026"); } if (model.IsOnAllot && m_AllotBtn != null) { m_AllotBtn.RemoveAllListeners(); m_AllotBtn.onClick.AddListener(() => { OnAllot(fairyMember); }); } } private void OnAllot(PlayerFairyData.FairyMember member) { kingFairyModel.AllotMultipleWinAward((int)member.PlayerID); } } }