//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, January 17, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; using System; namespace vnxbqy.UI { public class LootPreciousFrameWin : OneLevelWin { #region Built-in protected override void AddListeners() { base.AddListeners(); SetFunctionListener(1, ShowRidingPetContention); SetFunctionListener(3, AllianceBoss); } protected override void OnPreClose() { CloseSubWindows(); } #endregion private void ShowRidingPetContention() { CloseSubWindows(); WindowCenter.Instance.Open(); functionOrder = 1; } private void AllianceBoss() { CloseSubWindows(); WindowCenter.Instance.Open(); functionOrder = 3; } } }