//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, November 13, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class HazyRegionAutoLogWin : Window { [SerializeField] CyclicScroll m_LogsCyclicScroll; [SerializeField] Button m_Close; // DemonJarModel model { get { return ModelCenter.Instance.GetModel(); } } #region Built-in protected override void BindController() { } protected override void AddListeners() { m_Close.SetListener(CloseClick); } protected override void OnPreOpen() { } protected override void OnAfterOpen() { } protected override void OnPreClose() { m_LogsCyclicScroll.Dispose(); } protected override void OnAfterClose() { } protected override void OnActived() { base.OnActived(); // m_LogsCyclicScroll.Init(model.GetAutoChallengeLogs()); } #endregion } }