using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class JadeDynastyBossKillRecord : MonoBehaviour { [SerializeField] Text m_KillTime; [SerializeField] Text m_PlayerName; public void Display(DateTime time, string playerName) { m_KillTime.text = time.ToString("HH:mm:ss"); m_PlayerName.text = UIHelper.ServerStringTrim(playerName); } } }