using UnityEngine; using UnityEngine.UI; public class MailCell : MonoBehaviour { #region 成员变量 public Toggle cellToggel { get; set; } public Image noReadIcon { get; set; } public Image readIcon { get; set;} public Toggle chooseToggle { get; set;} public Text noticeText { get; set; } public Text dateText { get; set; } public Image giftIcon { get; set; } #endregion private void Awake() { cellToggel = transform.GetComponent(); noReadIcon = transform.transform.Find("NoReadIcon").GetComponent(); readIcon = transform.transform.Find("ReadIcon").GetComponent(); chooseToggle = transform.transform.Find("Toggle").GetComponent(); noticeText = transform.transform.Find("NoticeText").GetComponent(); dateText = transform.transform.Find("DateText").GetComponent(); giftIcon = transform.transform.Find("GiftBagImage").GetComponent(); } }