//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, December 15, 2017 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; //引导显示 namespace vnxbqy.UI { public class GuidanceShow:MonoBehaviour { [SerializeField] GameObject obj; public float DisplayTime = 1f; private float datemTime = 0; private void OnEnable() { datemTime = 0; } private void LateUpdate() { datemTime += Time.deltaTime; if (datemTime >= DisplayTime) { obj.SetActive(false); } } } }