//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, March 20, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class NeutralMarkWin : Window { [SerializeField] UIAlphaTween m_BossMask; #region Built-in protected override void BindController() { } protected override void AddListeners() { } protected override void OnPreOpen() { } protected override void OnAfterOpen() { m_BossMask.SetStartState(); m_BossMask.Play(Closewin); } protected override void OnPreClose() { } protected override void OnAfterClose() { } private void Closewin() { Close(); } #endregion } }