//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, January 18, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; using System.Collections.Generic; namespace vnxbqy.UI { public class SelectThemount:MonoBehaviour { [SerializeField] Button m_MountButton;//按钮点击 public Button MountButton { get { return m_MountButton; } set { m_MountButton = value; } } [SerializeField] GameObject M_ChoosenImg;//选中 public GameObject ChoosenImg { get { return M_ChoosenImg; } set { M_ChoosenImg = value; } } [SerializeField] GameObject M_DarkImage;//未选中 public GameObject DarkImage { get { return M_DarkImage; } set { M_DarkImage = value; } } [SerializeField] GameObject M_HidingTips;//骑乘中 public GameObject HidingTips { get { return M_HidingTips; } set { M_HidingTips = value; } } [SerializeField] Text M_MountNameTxt;//坐骑名 public Text MountNameTxt { get { return M_MountNameTxt; } set { M_MountNameTxt = value; } } [SerializeField] GameObject M_MountLvActivation;//坐骑未解锁 public GameObject MountLvActivation { get { return M_MountLvActivation; } set { M_MountLvActivation = value; } } [SerializeField] RedpointBehaviour M_RedPoint;//坐骑红点 public RedpointBehaviour RedPoint { get { return M_RedPoint; } set { M_RedPoint = value; } } [SerializeField] Text m_QualityTxt1;//灵宠品质 public Text QualityTxt1 { get { return m_QualityTxt1; } set { m_QualityTxt1 = value; } } [SerializeField] Text m_starText;//星级 public Text starText { get { return m_starText; } set { m_starText = value; } } } }