using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class OpenActivityRankTypeCell : CellView { [SerializeField] RedpointBehaviour m_Redpoint; public RedpointBehaviour redpoint { get { return m_Redpoint; } } [SerializeField] Text m_TitleTxt; public Text titleTxt { get { return m_TitleTxt; } } [SerializeField] Button m_FunctionBtn; public Button functionBtn { get { return m_FunctionBtn; } } [SerializeField] Transform m_ContainerSelect; public void SetSelect(bool select) { m_ContainerSelect.SetActive(select); } [SerializeField] Image m_LockImage; public Image lockImage { get { return m_LockImage; } } } }