//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, July 27, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class ViewPetHorseStoneWin : Window, SecondWindowInterface { [SerializeField] ScrollerController m_Controller; RoleParticularModel model { get { return ModelCenter.Instance.GetModel(); } } List petHorseStones; #region Built-in public Button close { get; set; } Text m_Title; protected override void BindController() { if (this is SecondWindowInterface) { var frame = this.GetComponentInChildren(); frame.Create(); m_Title = frame.GetComponentInChildren(); close = frame.GetComponentInChildren