//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, April 07, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace vnxbqy.UI { public class RuneTowerPassedInfoBehaviour : MonoBehaviour { [SerializeField] Text m_TowerName; [SerializeField] Text m_PassInfo; public void Display(int _towerId, bool _allPassed) { var config = RuneTowerConfig.Get(_towerId); m_TowerName.text = config.TowerName; m_PassInfo.text = Language.Get(_allPassed ? "RuneTowerSweepText1" : "RuneTowerSweepText3"); m_PassInfo.color = UIHelper.GetUIColor(_allPassed ? TextColType.Green : TextColType.Red, false); } public void Display(int _towerId, int _floorId) { var config = RuneTowerConfig.Get(_towerId); var floorConfig = RuneTowerFloorConfig.Get(_floorId); m_TowerName.text = config.TowerName; m_PassInfo.text = Language.Get("RuneTowerSweepText2", floorConfig.FloorIndex); m_PassInfo.color = UIHelper.GetUIColor(TextColType.NavyYellow, false); } } }