using System.Collections; using System.Collections.Generic; using UnityEngine; using EnhancedUI.EnhancedScroller; using UnityEngine.UI; using System; public class CellView : EnhancedScrollerCellView { Button m_btn; public Action OnClick; public ScrollerDataType type; public float height = 100; public CellInfo? info; public ScrollerController controller { get; private set; } private ScrollerUI scrollerUI; public ScrollerUI diplayCell { get { if (scrollerUI == null) { scrollerUI = GetComponent(); } return scrollerUI; } } private void Start() { m_btn = GetComponent