using System.Collections; using System.Collections.Generic; using UnityEngine; namespace vnxbqy.UI { public class WorldMapRealmSitBehaviour : MonoBehaviour { [SerializeField] PositionTween tween; MapModel m_MapModel; MapModel mapModel { get { return m_MapModel ?? (m_MapModel = ModelCenter.Instance.GetModel()); } } RealmModel m_RealmModel; RealmModel realmModel { get { return m_RealmModel ?? (m_RealmModel = ModelCenter.Instance.GetModel()); } } public void Init(WorldMapArea _area) { tween.SetActive(false); } } }