using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Snxxz.UI { [XLua.Hotfix] public class GatherSoulResolveCell : CellView { [SerializeField] GatherSoulResolveItem[] m_Items; public void Display(int line) { for (int i = 0; i < m_Items.Length; i++) { var index = line * m_Items.Length + i; m_Items[i].Display(index); } } } }