#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TreasurePrivilegeConfigWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TreasurePrivilegeConfig); Utils.BeginObjectRegister(type, L, translator, 0, 0, 14, 0); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PrivilegeID", _g_get_PrivilegeID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Description", _g_get_Description); Utils.RegisterFunc(L, Utils.GETTER_IDX, "EffectValue", _g_get_EffectValue); Utils.RegisterFunc(L, Utils.GETTER_IDX, "singleValue", _g_get_singleValue); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxValue", _g_get_maxValue); Utils.RegisterFunc(L, Utils.GETTER_IDX, "attr", _g_get_attr); Utils.RegisterFunc(L, Utils.GETTER_IDX, "itemAward", _g_get_itemAward); Utils.RegisterFunc(L, Utils.GETTER_IDX, "successList", _g_get_successList); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureId", _g_get_treasureId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sort", _g_get_sort); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Icon", _g_get_Icon); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Name", _g_get_Name); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetDescription", _g_get_targetDescription); Utils.RegisterFunc(L, Utils.GETTER_IDX, "effectId", _g_get_effectId); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 6, 1, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Get", _m_Get_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKeys", _m_GetKeys_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetValues", _m_GetValues_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Has", _m_Has_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "inited", _g_get_inited); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { TreasurePrivilegeConfig gen_ret = new TreasurePrivilegeConfig(); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _input = LuaAPI.lua_tostring(L, 2); TreasurePrivilegeConfig gen_ret = new TreasurePrivilegeConfig(_input); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TreasurePrivilegeConfig constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Get_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) { int _id = LuaAPI.xlua_tointeger(L, 1); TreasurePrivilegeConfig gen_ret = TreasurePrivilegeConfig.Get( _id ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _id = LuaAPI.lua_tostring(L, 1); TreasurePrivilegeConfig gen_ret = TreasurePrivilegeConfig.Get( _id ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TreasurePrivilegeConfig.Get!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetKeys_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { System.Collections.Generic.List gen_ret = TreasurePrivilegeConfig.GetKeys( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetValues_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { System.Collections.Generic.List gen_ret = TreasurePrivilegeConfig.GetValues( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Has_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) { int _id = LuaAPI.xlua_tointeger(L, 1); bool gen_ret = TreasurePrivilegeConfig.Has( _id ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _id = LuaAPI.lua_tostring(L, 1); bool gen_ret = TreasurePrivilegeConfig.Has( _id ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TreasurePrivilegeConfig.Has!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)) { bool _sync = LuaAPI.lua_toboolean(L, 1); TreasurePrivilegeConfig.Init( _sync ); return 0; } if(gen_param_count == 0) { TreasurePrivilegeConfig.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TreasurePrivilegeConfig.Init!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_inited(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, TreasurePrivilegeConfig.inited); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PrivilegeID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.PrivilegeID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Description(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.Description); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_EffectValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.EffectValue); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_singleValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.singleValue); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maxValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxValue); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_attr(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.attr); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_itemAward(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.itemAward); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_successList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.successList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sort(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.sort); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Icon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.Icon); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Name(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.Name); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetDescription(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.targetDescription); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_effectId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TreasurePrivilegeConfig gen_to_be_invoked = (TreasurePrivilegeConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.effectId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }