using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TableConfig; namespace Snxxz.UI { public class TaichiGetRewardWin : Window { [SerializeField] Button sureBtn; [SerializeField] Text reward1Text; [SerializeField] Text reward2Text; [SerializeField] Text reward3Text; [SerializeField] Text name1Text; [SerializeField] Text name2Text; [SerializeField] Text name3Text; [SerializeField] List