using UnityEngine; using System.Collections; // AA 53 转盘活动玩家信息 #tagMCActTurntablePlayerInfo public class IL_DTCAA53_tagMCActTurntablePlayerInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HAA53_tagMCActTurntablePlayerInfo vNetData = vNetPack as IL_HAA53_tagMCActTurntablePlayerInfo; MergeServerTurntableModel.Instance.UpdatePlayerTurntable(vNetData); } }