using UnityEngine; using System.Collections; // B3 30 情缘相关信息 #tagMCLoveInfo public class IL_DTCB330_tagMCLoveInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HB330_tagMCLoveInfo vNetData = vNetPack as IL_HB330_tagMCLoveInfo; WeddingModel.Instance.UpdateLoveInfo(vNetData); } }