//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, June 11, 2019 //-------------------------------------------------------- using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; using System.Linq; public class HolidayGarbageCollectionWin : ILWindow { Button closeBtn; ScrollerController m_ItemScrollControl; Text time; #region Built-in protected override void BindController() { m_ItemScrollControl = proxy.GetWidgtEx("scrollerController"); closeBtn = proxy.GetWidgtEx