//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, June 11, 2019 //-------------------------------------------------------- using UnityEngine.UI; using System.Collections.Generic; using vnxbqy.UI; using System.Linq; public class NeedForWhiteWin : ILWindow { ScrollerController m_ScrollControl; Text timeLeft; Button m_Close; #region Built-in protected override void BindController() { m_ScrollControl = proxy.GetWidgtEx("scroller"); timeLeft = proxy.GetWidgtEx("TimeLeft_text"); m_Close = proxy.GetWidgtEx