using vnxbqy.UI; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ChangeRuleDesc : ILBehaviour { RichText desc; HowToPlayModel model { get { return ModelCenter.Instance.GetModel(); } } protected override void Awake() { desc = proxy.GetWidgtEx("Text"); } protected override void OnEnable() { if (model.ruleId == 83) { var lan = "ShentongSkill_" + ShentongModel.Instance.selectShentong; if (LanguageConfig.Has(lan)) desc.text = Language.Get(lan); } } }