//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, March 04, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //成交记录 namespace vnxbqy.UI { public class TransactionRecordWin : Window ,SecondWindowInterface { [SerializeField] ScrollerController m_ScrollerController; [SerializeField] ScrollerController m_ScrollerControllerType; [SerializeField] GameObject m_TypeTip; [SerializeField] Text m_TypeText; [SerializeField] Button m_TypeButon; [SerializeField] GameObject m_TextObj; AuctionModel model { get { return ModelCenter.Instance.GetModel(); } } List itemGuids = new List(); int AuctionType = 0; int MaxCount = 0; #region Built-in public Button close { get; set; } protected override void BindController() { if (this is SecondWindowInterface) { var frame = this.GetComponentInChildren(); frame.Create(); close = frame.GetComponentInChildren