using UnityEngine; using System.Collections; // A3 58 通天令任务奖励信息 #tagMCTongTianLingTaskAwardInfo public class IL_HA358_tagMCTongTianLingTaskAwardInfo : GameNetPackBasic { public byte AwardStateCount; public uint[] TaskAwardStateList; //任务领奖记录值个数,按任务ID二进制位存储是否已领取,每个值存31个记录 0-30, 31-61, ... public IL_HA358_tagMCTongTianLingTaskAwardInfo () { _cmd = (ushort)0xA358; } public override void ReadFromBytes (byte[] vBytes) { TransBytes (out AwardStateCount, vBytes, NetDataType.BYTE); TransBytes (out TaskAwardStateList, vBytes, NetDataType.DWORD, AwardStateCount); } }