//-------------------------------------------------------- // [Author]: Fish // [ Date ]: Wednesday, February 13, 2019 //-------------------------------------------------------- using System.Collections.Generic; using System.IO; using System.Threading; using System; using UnityEngine; public partial class TaskListConfig { public readonly int TaskID; public readonly int ChapterID; public readonly string ChapterName; public readonly string TaskName; public readonly string TaskDescribe; public readonly string TaskRewards; public readonly string TaskTarget; public readonly int[] CollectNPC; public readonly int FabaoID; public TaskListConfig() { } public TaskListConfig(string input) { try { var tables = input.Split('\t'); int.TryParse(tables[0],out TaskID); int.TryParse(tables[1],out ChapterID); ChapterName = tables[2]; TaskName = tables[3]; TaskDescribe = tables[4]; TaskRewards = tables[5]; TaskTarget = tables[6]; string[] CollectNPCStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); CollectNPC = new int[CollectNPCStringArray.Length]; for (int i=0;i configs = new Dictionary(); public static TaskListConfig Get(string id) { if (!inited) { Debug.Log("TaskListConfig 还未完成初始化。"); return null; } if (configs.ContainsKey(id)) { return configs[id]; } TaskListConfig config = null; if (rawDatas.ContainsKey(id)) { config = configs[id] = new TaskListConfig(rawDatas[id]); rawDatas.Remove(id); } return config; } public static TaskListConfig Get(int id) { return Get(id.ToString()); } public static List GetKeys() { var keys = new List(); keys.AddRange(configs.Keys); keys.AddRange(rawDatas.Keys); return keys; } public static List GetValues() { var values = new List(); values.AddRange(configs.Values); var keys = new List(rawDatas.Keys); foreach (var key in keys) { values.Add(Get(key)); } return values; } public static bool Has(string id) { return configs.ContainsKey(id) || rawDatas.ContainsKey(id); } public static bool Has(int id) { return Has(id.ToString()); } public static bool inited { get; private set; } protected static Dictionary rawDatas = new Dictionary(); public static void Init(bool sync=false) { inited = false; var path = string.Empty; if (AssetSource.refdataFromEditor) { path = ResourcesPath.CONFIG_FODLER +"/TaskList.txt"; } else { path = AssetVersionUtility.GetAssetFilePath("config/TaskList.txt"); } var tempConfig = new TaskListConfig(); var preParse = tempConfig is IConfigPostProcess; if (sync) { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new TaskListConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; } else { ThreadPool.QueueUserWorkItem((object _object) => { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new TaskListConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; }); } } }