//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, May 08, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class CreateRoleMovieSkipWin : Window { [SerializeField] Button m_Skip; #region Built-in protected override void BindController() { } protected override void AddListeners() { m_Skip.SetListener(Skip); } protected override void OnPreOpen() { m_Skip.gameObject.SetActive(false); if (Application.isEditor) { Clock.AlarmAfter(5, () => { m_Skip.gameObject.SetActive(true); }); } } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion private void Skip() { m_Skip.gameObject.SetActive(false); CreateRolePostProcessor.Skip(); } } }