//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, October 30, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using EnhancedUI.EnhancedScroller; namespace Snxxz.UI { public class FeatureNotice2Win : Window,SecondWindowInterface { [SerializeField] ScrollerController m_ScrollerController; [SerializeField] ScaleTween m_ScaleTween; FeatureNoticeModel featureNoticeModel { get { return ModelCenter.Instance.GetModel(); } } public int Offset = 0;//偏移 private bool IsJump = false; public Button close { get; set; } #region Built-in protected override void BindController() { if (this is SecondWindowInterface) { var frame = this.GetComponentInChildren(); frame.Create(); close = frame.GetComponentInChildren