//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, May 09, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class RealmRecommandEquipGetWayWin : Window { [SerializeField] EquipGetWayWidget m_EquipGetWayWidget; [SerializeField] Button m_Close; public static List equipGetWays = new List(); #region Built-in protected override void BindController() { } protected override void AddListeners() { m_Close.AddListener(CloseClick); } protected override void OnPreOpen() { m_EquipGetWayWidget.DisplayGetWays(equipGetWays); } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion } }