//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, January 22, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class SkillFrameAnimationConfig : ConfigBase { public int skillTypeId { get ; private set ; } public int totalTime { get ; private set ; } public string[] spriteKeys; public override string getKey() { return skillTypeId.ToString(); } public override void Parse() { try { skillTypeId=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; totalTime=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; spriteKeys = rawContents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); } catch (Exception ex) { DebugEx.Log(ex); } } } }