//-------------------------------------------------------- // [Author]: Fish // [ Date ]: Thursday, February 14, 2019 //-------------------------------------------------------- using System.Collections.Generic; using System.IO; using System.Threading; using System; using UnityEngine; [XLua.LuaCallCSharp] public partial class EquipGSParamConfig { public readonly int ID; public readonly int EquipClass; public readonly int EquipColor; public readonly int EquipStar; public readonly int AtkPerC; public readonly int DamagePerC; public readonly int SuperHitRateC; public readonly int SuperHitPerC; public readonly int DamReduceC; public readonly int MaxHPPerC; public readonly int DefPerC; public readonly int LuckyHitRateC; public readonly int PetDamPerC; public readonly int PerLVAtkC; public readonly int MissRateC; public readonly int HitRateC; public readonly int DamBackPerC; public readonly int PerLVMaxHPC; public readonly int DropEquipPerC; public readonly int DropMoneyPerC; public readonly int IgnoreDefRateReduceC; public readonly int DamChanceDefC; public readonly int SuperHitReduceC; public readonly int SkillAtkRateC; public readonly int SpeedPerC; public readonly int AtkSpeedC; public readonly int SkillAtkRateReduceC; public readonly int HitC; public readonly int MissC; public readonly int SkillAddPerAC; public readonly int SkillAddPerBC; public readonly int SkillAddPerCC; public readonly int SkillAddPerDC; public readonly int SkillAddPerEC; public readonly int SkillAddPerFC; public readonly int SkillAddPerGC; public readonly int SkillReducePerAC; public readonly int SkillReducePerBC; public readonly int SkillReducePerCC; public readonly int SkillReducePerDC; public readonly int SkillReducePerEC; public readonly int SkillReducePerFC; public readonly int SkillReducePerGC; public EquipGSParamConfig() { } public EquipGSParamConfig(string input) { try { var tables = input.Split('\t'); int.TryParse(tables[0],out ID); int.TryParse(tables[1],out EquipClass); int.TryParse(tables[2],out EquipColor); int.TryParse(tables[3],out EquipStar); int.TryParse(tables[4],out AtkPerC); int.TryParse(tables[5],out DamagePerC); int.TryParse(tables[6],out SuperHitRateC); int.TryParse(tables[7],out SuperHitPerC); int.TryParse(tables[8],out DamReduceC); int.TryParse(tables[9],out MaxHPPerC); int.TryParse(tables[10],out DefPerC); int.TryParse(tables[11],out LuckyHitRateC); int.TryParse(tables[12],out PetDamPerC); int.TryParse(tables[13],out PerLVAtkC); int.TryParse(tables[14],out MissRateC); int.TryParse(tables[15],out HitRateC); int.TryParse(tables[16],out DamBackPerC); int.TryParse(tables[17],out PerLVMaxHPC); int.TryParse(tables[18],out DropEquipPerC); int.TryParse(tables[19],out DropMoneyPerC); int.TryParse(tables[20],out IgnoreDefRateReduceC); int.TryParse(tables[21],out DamChanceDefC); int.TryParse(tables[22],out SuperHitReduceC); int.TryParse(tables[23],out SkillAtkRateC); int.TryParse(tables[24],out SpeedPerC); int.TryParse(tables[25],out AtkSpeedC); int.TryParse(tables[26],out SkillAtkRateReduceC); int.TryParse(tables[27],out HitC); int.TryParse(tables[28],out MissC); int.TryParse(tables[29],out SkillAddPerAC); int.TryParse(tables[30],out SkillAddPerBC); int.TryParse(tables[31],out SkillAddPerCC); int.TryParse(tables[32],out SkillAddPerDC); int.TryParse(tables[33],out SkillAddPerEC); int.TryParse(tables[34],out SkillAddPerFC); int.TryParse(tables[35],out SkillAddPerGC); int.TryParse(tables[36],out SkillReducePerAC); int.TryParse(tables[37],out SkillReducePerBC); int.TryParse(tables[38],out SkillReducePerCC); int.TryParse(tables[39],out SkillReducePerDC); int.TryParse(tables[40],out SkillReducePerEC); int.TryParse(tables[41],out SkillReducePerFC); int.TryParse(tables[42],out SkillReducePerGC); } catch (Exception ex) { DebugEx.Log(ex); } } static Dictionary configs = new Dictionary(); public static EquipGSParamConfig Get(string id) { if (!inited) { Debug.Log("EquipGSParamConfig 还未完成初始化。"); return null; } if (configs.ContainsKey(id)) { return configs[id]; } EquipGSParamConfig config = null; if (rawDatas.ContainsKey(id)) { config = configs[id] = new EquipGSParamConfig(rawDatas[id]); rawDatas.Remove(id); } return config; } public static EquipGSParamConfig Get(int id) { return Get(id.ToString()); } public static List GetKeys() { var keys = new List(); keys.AddRange(configs.Keys); keys.AddRange(rawDatas.Keys); return keys; } public static List GetValues() { var values = new List(); values.AddRange(configs.Values); var keys = new List(rawDatas.Keys); foreach (var key in keys) { values.Add(Get(key)); } return values; } public static bool Has(string id) { return configs.ContainsKey(id) || rawDatas.ContainsKey(id); } public static bool Has(int id) { return Has(id.ToString()); } public static bool inited { get; private set; } protected static Dictionary rawDatas = new Dictionary(); public static void Init(bool sync=false) { inited = false; var path = string.Empty; if (AssetSource.refdataFromEditor) { path = ResourcesPath.CONFIG_FODLER +"/EquipGSParam.txt"; } else { path = AssetVersionUtility.GetAssetFilePath("config/EquipGSParam.txt"); } var tempConfig = new EquipGSParamConfig(); var preParse = tempConfig is IConfigPostProcess; if (sync) { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new EquipGSParamConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; } else { ThreadPool.QueueUserWorkItem((object _object) => { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new EquipGSParamConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; }); } } }