//-------------------------------------------------------- // [Author]: Fish // [ Date ]: Thursday, February 14, 2019 //-------------------------------------------------------- using System.Collections.Generic; using System.IO; using System.Threading; using System; using UnityEngine; [XLua.LuaCallCSharp] public partial class RuneTowerFloorConfig { public readonly int ID; public readonly int TowerId; public readonly int FloorIndex; public readonly string FloorName; public readonly string RewardTitle; public readonly int RuneEssence; public readonly int RuneMagicEssence; public readonly int BossId; public readonly int UnLockRune; public readonly int UnLockHole; public readonly int UnLockCompose; public readonly int RuneDrop; public readonly int Fixed; public readonly int AutoExit; public readonly int Fightpower; public RuneTowerFloorConfig() { } public RuneTowerFloorConfig(string input) { try { var tables = input.Split('\t'); int.TryParse(tables[0],out ID); int.TryParse(tables[1],out TowerId); int.TryParse(tables[2],out FloorIndex); FloorName = tables[3]; RewardTitle = tables[4]; int.TryParse(tables[5],out RuneEssence); int.TryParse(tables[6],out RuneMagicEssence); int.TryParse(tables[7],out BossId); int.TryParse(tables[8],out UnLockRune); int.TryParse(tables[9],out UnLockHole); int.TryParse(tables[10],out UnLockCompose); int.TryParse(tables[11],out RuneDrop); int.TryParse(tables[12],out Fixed); int.TryParse(tables[13],out AutoExit); int.TryParse(tables[14],out Fightpower); } catch (Exception ex) { DebugEx.Log(ex); } } static Dictionary configs = new Dictionary(); public static RuneTowerFloorConfig Get(string id) { if (!inited) { Debug.Log("RuneTowerFloorConfig 还未完成初始化。"); return null; } if (configs.ContainsKey(id)) { return configs[id]; } RuneTowerFloorConfig config = null; if (rawDatas.ContainsKey(id)) { config = configs[id] = new RuneTowerFloorConfig(rawDatas[id]); rawDatas.Remove(id); } return config; } public static RuneTowerFloorConfig Get(int id) { return Get(id.ToString()); } public static List GetKeys() { var keys = new List(); keys.AddRange(configs.Keys); keys.AddRange(rawDatas.Keys); return keys; } public static List GetValues() { var values = new List(); values.AddRange(configs.Values); var keys = new List(rawDatas.Keys); foreach (var key in keys) { values.Add(Get(key)); } return values; } public static bool Has(string id) { return configs.ContainsKey(id) || rawDatas.ContainsKey(id); } public static bool Has(int id) { return Has(id.ToString()); } public static bool inited { get; private set; } protected static Dictionary rawDatas = new Dictionary(); public static void Init(bool sync=false) { inited = false; var path = string.Empty; if (AssetSource.refdataFromEditor) { path = ResourcesPath.CONFIG_FODLER +"/RuneTowerFloor.txt"; } else { path = AssetVersionUtility.GetAssetFilePath("config/RuneTowerFloor.txt"); } var tempConfig = new RuneTowerFloorConfig(); var preParse = tempConfig is IConfigPostProcess; if (sync) { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new RuneTowerFloorConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; } else { ThreadPool.QueueUserWorkItem((object _object) => { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new RuneTowerFloorConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; }); } } }