using UnityEngine; using UnityEngine.UI; using TableConfig; namespace Snxxz.UI { public class StoveRecipeCell : MonoBehaviour { [SerializeField] Image icon; [SerializeField] Text recipeNameText; public void SetDisplayModel(int alchemyId) { AlchemyConfig alchemy = Config.Instance.Get(alchemyId); if (alchemy == null) return; icon.SetSprite(alchemy.ICONID); recipeNameText.text = alchemy.AlchemName; } } }