//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, April 23, 2018 //-------------------------------------------------------- using UnityEngine; using UnityEngine.UI; using TableConfig; using Snxxz.UI; namespace Snxxz.UI { public class WarehouseGrid:MonoBehaviour { [SerializeField] GameObject m_ItemBG; [SerializeField] ItemCell m_ItemCell; [SerializeField] GameObject m_Lllume; [SerializeField] UIEffect m_uieffect; public GameObject ItemBG { get { return m_ItemBG; } set { m_ItemBG = value; } } public ItemCell ItemCell { get { return m_ItemCell; } set { m_ItemCell = value; } } public GameObject Lllume { get { return m_Lllume; } set { m_Lllume = value; } } public UIEffect Uieffect { get { return m_uieffect; } set { m_uieffect = value; } } } }