//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, January 06, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class BlastFurnaceLVConfig : ConfigBase { public int BlastFurnaceLV { get ; private set ; } public int BlastFurnaceEXP { get ; private set ; } public override string getKey() { return BlastFurnaceLV.ToString(); } public override void Parse() { try { BlastFurnaceLV=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; BlastFurnaceEXP=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; } catch (Exception ex) { DesignDebug.Log(ex); } } } }