//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, August 02, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class TrialExchangeConfig : ConfigBase { public int id { get ; private set ; } public int exchangeItemID { get ; private set ; } public int exchangeItemCount { get ; private set ; } public int exchangeItemIsBind { get ; private set ; } public int tokenId { get ; private set ; } public int tokenCount { get ; private set ; } public string description { get ; private set; } public override string getKey() { return id.ToString(); } public override void Parse() { try { id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; exchangeItemID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; exchangeItemCount=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; exchangeItemIsBind=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; tokenId=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; tokenCount=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; description = rawContents[6].Trim(); } catch (Exception ex) { DesignDebug.Log(ex); } } } }