using vnxbqy.UI; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; public class MergeServerActivityWin : ILWindow { ScrollerController m_ActivityCtrl; Button m_BtnClose; List m_MergeServerActivities = new List(); List openActivitys = new List(); List priorityActivitys = new List(); List alreadyOpenActivitys = new List(); protected override void BindController() { m_BtnClose = proxy.GetWidgtEx