//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; public class MergeServerTurntableSelectItemWin : ILWindow { List zjItems = new List(); List zjtoggleBtns = new List(); List jpItems = new List(); List jptoggleBtns = new List(); Button checkBtn; Button closeBtn; Text textChooseZJ; Text textChoosJP; MergeServerTurntableModel model = MergeServerTurntableModel.Instance; #region Built-in protected override void BindController() { for (int i = 1; i <= 4; i++) { zjItems.Add(proxy.GetWidgtEx("itemcell_zj" + i)); zjtoggleBtns.Add(proxy.GetWidgtEx("Toggle_Inevitable_zj" + i)); } for (int i = 1; i <= 8; i++) { jpItems.Add(proxy.GetWidgtEx("itemcell_jp" + i)); jptoggleBtns.Add(proxy.GetWidgtEx("Toggle_Inevitable_jp" + i)); } checkBtn = proxy.GetWidgtEx