//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, June 15, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace Snxxz.UI { [XLua.LuaCallCSharp] public class OffLineTimeLackModel : Model, ISwitchAccount, IPlayerLoginOk { public bool hasRemindOffLineTimeLack { get; set; } public override void Init() { hasRemindOffLineTimeLack = false; } public void OnPlayerLoginOk() { if (PlayerDatas.Instance.baseData.LV < GeneralDefine.OffLineTimeLackRemendLevelLimit) { hasRemindOffLineTimeLack = true; } } public void OnSwitchAccount() { hasRemindOffLineTimeLack = false; } public override void UnInit() { } } }