using System.Collections; using System.Collections.Generic; using UnityEngine; using Snxxz.UI; using LitJson; using System.IO; [XLua.LuaCallCSharp] public class DebugUtility : Singleton { const string url = "http://pub.game.2460web.com:11000/dbg_player/?"; GameObject debugRoot; bool m_DebugAccount = false; public bool debugAccount { get { return m_DebugAccount; } private set { if (m_DebugAccount != value) { m_DebugAccount = value; if (m_DebugAccount) { RunTimeExceptionUtility.Instance.Init(); } } } } public int debugBranch = -1; public bool isWhiteListAccount { get; private set; } public void Init() { isWhiteListAccount = false; if (VersionConfig.Get().debugVersion) { debugAccount = true; } else { var parentDirectory = Directory.GetParent(Application.persistentDataPath); debugAccount = File.Exists(parentDirectory + "/Debug"); if (debugAccount) { var content = File.ReadAllText(parentDirectory + "/Debug"); if (!string.IsNullOrEmpty(content)) { var json = JsonMapper.ToObject(File.ReadAllText(parentDirectory + "/Debug")); debugBranch = json.branch; } } } if (debugAccount) { DebugEx.EnableLog = LocalSave.GetBool("DesignEnableLog", true); DebugEx.EnableLogWarning = LocalSave.GetBool("DesignEnableLogWarning", true); DebugEx.EnableLogError = LocalSave.GetBool("DesignEnableLogError", true); DebugEx.EnableNetLog = false; } else { DebugEx.EnableLog = false; DebugEx.EnableLogWarning = false; DebugEx.EnableLogError = false; DebugEx.EnableNetLog = false; } } public void CreateDebugRoot() { if (debugRoot == null) { var prefab = BuiltInLoader.LoadPrefab("UIRootDebug"); debugRoot = GameObject.Instantiate(prefab); MonoBehaviour.DontDestroyOnLoad(debugRoot); debugRoot.name = "UIRootDebug"; } } public void RequestWhiteListAuthority(string _account) { isWhiteListAccount = false; var tables = new Dictionary(); tables["channel"] = VersionConfig.Get().appId; tables["player"] = ModelCenter.Instance.GetModel().sdkLoginResult.account; HttpRequest.Instance.RequestHttpGet(StringUtility.Contact(url, HttpRequest.HashtablaToString(tables)), HttpRequest.defaultHttpContentType, 1, OnDebugAuthority); } private void OnDebugAuthority(bool _ok, string _result) { if (_ok) { var debugAuthority = JsonMapper.ToObject(_result); isWhiteListAccount = debugAuthority.dbg == 1; } } public static void SetLogAble(bool _able) { LocalSave.SetBool("DesignEnableLog", _able); DebugEx.EnableLog = _able; } public static void SetLogWarningAble(bool _able) { LocalSave.SetBool("DesignEnableLogWarning", _able); DebugEx.EnableLogWarning = _able; } public static void SetLogErrorAble(bool _able) { LocalSave.SetBool("DesignEnableLogError", _able); DebugEx.EnableLogError = _able; } public static void SetLogNetAble(bool _able) { DebugEx.EnableNetLog = _able; } struct DebugAuthority { public int dbg; } public class DebugBranch { public int branch = -1; } }