//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, January 06, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class IconConfig : ConfigBase { public string id { get ; private set; } public string folder { get ; private set; } public string sprite { get ; private set; } public override string getKey() { return id.ToString(); } public override void Parse() { try { id = rawContents[0].Trim(); folder = rawContents[1].Trim(); sprite = rawContents[2].Trim(); } catch (Exception ex) { DebugEx.Log(ex); } } } }