//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, March 13, 2019 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; using System; namespace Snxxz.UI { public class TipAuctionTipWidget : MonoBehaviour { [SerializeField] Text m_OverdueTime; public void Display(DateTime overDueTime) { if (overDueTime > DateTime.Now) { m_OverdueTime.text = string.Format("过期时间:{0}", overDueTime.ToString("yyyy年MM月dd日hh时mm分")); } else { m_OverdueTime.text = "已过期"; } } } }