using UnityEngine; using System.Collections; // C0 06 查询幸运云购开奖记录 #tagCGQueryLuckyCloudBuyLotteryRec public class IL_CC006_tagCGQueryLuckyCloudBuyLotteryRec : GameNetPackBasic { public byte ZoneID; //查询分区ID public IL_CC006_tagCGQueryLuckyCloudBuyLotteryRec () { combineCmd = (ushort)0x1801; _cmd = (ushort)0xC006; } public override void WriteToBytes () { WriteBytes (ZoneID, NetDataType.BYTE); } }