using UnityEngine; using System.Collections; // B2 16 古宝激活 #tagCMGubaoActivate public class IL_CB216_tagCMGubaoActivate : GameNetPackBasic { public ushort GubaoID; public IL_CB216_tagCMGubaoActivate () { combineCmd = (ushort)0x03FE; _cmd = (ushort)0xB216; } public override void WriteToBytes () { WriteBytes (GubaoID, NetDataType.WORD); } }