using UnityEngine; using System.Collections; using vnxbqy.UI; using LitJson; // A3 C4 装备神装拆解结果 #tagMCEquipDecomposeRet public class IL_DTCA3C4_tagMCEquipDecomposeRet : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HA3C4_tagMCEquipDecomposeRet vNetData = vNetPack as IL_HA3C4_tagMCEquipDecomposeRet; EquipEvolveModel.Instance.decomposeItem = JsonMapper.ToObject(vNetData.GetItemData); WindowCenter.Instance.CloseIL(); WindowCenter.Instance.OpenIL(); } }