//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; public class CrossServerBattleFieldAchievementWin : ILWindow { Button close; ScrollerController scrollerTab; ScrollerController scrollerItem; AchievementModel achievementModel { get { return ModelCenter.Instance.GetModel(); } } #region Built-in protected override void BindController() { close = proxy.GetWidgtEx