//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; using System.Linq; public class CrossServerBattleFieldRebornWin : ILWindow { ButtonEx safeReborn; Text safeCD; Button itemReborn; Text itemCnt; RichText rebornInfo; PlayerDeadModel deadModel { get { return ModelCenter.Instance.GetModelEx(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel(); } } #region Built-in protected override void BindController() { safeReborn = proxy.GetWidgtEx("Btn_SafeReborn"); safeCD = proxy.GetWidgtEx("SafeReborn"); itemReborn = proxy.GetWidgtEx