using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { //商城二级标签 public class ShopSecondCell: CellView { [SerializeField] Text m_ClassifyName; [SerializeField] Transform m_ContainerSelect; [SerializeField] Button m_Select; [SerializeField] Image m_SecondIcon; StoreModel model { get { return ModelCenter.Instance.GetModel(); } } int classifyId = 0; public void Display(int id) { classifyId = id; m_ClassifyName.text = Language.Get("ShopSecond_" + id); m_ContainerSelect.SetActive(model.selectSecondType == id); m_SecondIcon.SetSprite("ShopSecond_" + id); m_Select.SetListener(() => { model.selectSecondType = classifyId; }); } } }