using UnityEngine; using System.Collections; // B2 18 古宝升级 #tagCMGubaoLVUp public class IL_CB218_tagCMGubaoLVUp : GameNetPackBasic { public ushort GubaoID; public IL_CB218_tagCMGubaoLVUp () { combineCmd = (ushort)0x03FE; _cmd = (ushort)0xB218; } public override void WriteToBytes () { WriteBytes (GubaoID, NetDataType.WORD); } }